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Won't Fix
Votes
1
Found in
5.0.0b15
Issue ID
666896
Regression
No
When a prefab is instantiated and HideFlags.DontSave is applied, an error appears regarding the transform of all children
To reproduce:
- open the project
- hit play
- notice the object is spawned
- hit play again to stop, see error log:
Can't destroy Transform component of 'x'. If you want to destroy the game object, please call 'Destroy' on the game object instead. Destroying the transform component is not allowed.
Remove the line "m_Object.hideFlags = HideFlags.DontSave;" from TestSpawn.cs and the error won't appear.
Reproduced on: 5.6.0a2, 5.5.0b11
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