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Won't Fix

Votes

1

Found in

5.0.0b15

Issue ID

666896

Regression

No

When a prefab is instantiated and HideFlags.DontSave is applied, an error appears regarding the transform of all children

Scripting

-

To reproduce:
- open the project
- hit play
- notice the object is spawned
- hit play again to stop, see error log:
Can't destroy Transform component of 'x'. If you want to destroy the game object, please call 'Destroy' on the game object instead. Destroying the transform component is not allowed.

Remove the line "m_Object.hideFlags = HideFlags.DontSave;" from TestSpawn.cs and the error won't appear.

Reproduced on: 5.6.0a2, 5.5.0b11

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