Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.2p3
Issue ID
771710
Regression
No
Timeout of WebRequest causes undisposable thread pool to freeze Unity Editor on exit
Reproduction steps(GIF attached):
1. Open and play attached Unity project.
2. Click on the "WebRequest" button.
[Windows]
3. "ThreadPool" goes up to a certain number(4, 29 or 49) and then stops. Wait until it stops.
4. Stop the scene and try to exit Unity editor.
5. Editor freezes.
[OSX]
3. Wait until "ThreadPool" goes up to 100 or more.
4. Stop the scene and try to exit Unity editor.
5. Editor freezes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment