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Disabling object's component from Editor script does not save changes af...
To reproduce: 1.Download and open attached project.2.Run the editor script by going to Menu -> Reproduce and press "Disable Box C... Read more
Editor crashes when trying to export the same package at the same time t...
To reproduce:1. Open repro project (link in edit)2. Export 'Textures' folder to desktop3. When 'Exporting Package' window will disap... Read more
Skinned Mesh Renderer's "Root Bone" is not updated correctly
To Reproduce:1. Open attached project.2. Open "test" scene.3. In Hierarchy select "Main Obj" -> "Curtain"4. In SkinnedMeshRendere... Read more
[CullingMask][Deferred] Directional light on Standard shader ignores cul...
To reproduce:1. Open attached project;2. Open Scene "Test";3. Notice that TestLayerObjects with Opaque and Cutout ignores culling ma... Read more
Errors message @ Editor Play after Root Transform (Position Y) enable
NullReferenceException error with Root Motion Node at runtime Overriding existing root motion settings with a Root Motion Node gener... Read more
Editor crashed on building the attached project to Windows Store Apps
Reproduction steps:1. Build & run the attached project to Windows Store Apps UWP2. Editor will crash immediately Read more
UnityWebRequest Compression behaves differently on various platforms
Reproduction steps1. Open the attached project2. Deploy to Windows and OS X3. Open the applications Expected result: The code genera... Read more
Non 3d icons vanishes if gizmo scaling is turned completely down
Non 3d icons vanishes if gizmo scaling is turned completely down. - open unity- in scene view turn the gizmo scale slider all the wa... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor