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AnimationMixerPlayable does not play more than 2 clips
Reproduction steps: 1. Open the attached project 2. Open scene CrashAnimation 3. Play 4. Press the button "Play animation" 5. Notice... Read more
[BuildPlayer] Only the first build succeeds if building through command ...
Steps to reproduce: 1. Open attached project 2. In file explorer, open project folder. There's a "test.bat" file. 3. Edit it and sp... Read more
Crash on "DirectorManager::ExecuteStage" when an animation key tries to ...
Reproduction steps: 1. Open attached project. 2. Open and play "Scenes > AnimationCrash" scene. 3. Unity crashes with: 0x0000000140... Read more
Shaders aren't rendered correctly on Android devices
Reproduction steps: 1. Open the attached project 2. Play "MainScene". Notice that shadow is rendered correctly. (check "expected res... Read more
[UI][Text] Last word of Text content string cut when overflowing horizon...
With a Text component, in a line with a space, when using "Horizontal Wrap" and "Vertical Truncate" any words which overflow horizon... Read more
[OnPostprocessAllAssets] Asset movement isn't detected in certain circum...
Steps to reproduce: 1. Open attached project 2. In project tab, click "Show in explorer" 3. Rename asset "B" to "C", do the same to... Read more
[WP8.1][UWP] Surface shader will not compile due to it having passes tha...
To reproduce: 1. Build and run attached project 2. Deploy to device with ARM architecture 3. Notice errors in the output Only rep... Read more
Name set using Undo.SetCurrentGroupName is reset after undoing Undo.Dest...
Steps to reproduce: 1. Open attached project "786829.zip" 2. Open scene "repro" 3. In top menu, click "Test > Test Undo". This will... Read more
The Rotation Attribute on Animation Editor does not animate in negative ...
How to reproduce: 1. Open the attached project 2. Open test scene 3. Select Game Object in hierarchy 4. Open animation window and cr... Read more
[Android][Graphics] Lines drawn using Vectrosity have incorrect color an...
Reproduction steps: 1) Open project "VectrosityTegra" 2) Build scene "DrawLinesTouch" for Android 3) Run on a device with Tegra 3 ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects