Search Issue Tracker
Cube with large mass starts bouncing uncontrollably with PCM enabled
How to reproduce: 1. Open a new project2. Import attached package3. Go to Edit/Project Settings/Time4. Set the FixedTimeStep to 0.00... Read more
Changing a camera's viewport via script breaks PostProcessing Effects in...
Steps to reproduce:1. Download and open the newest attached project "ViewportImageEffect.zip"2. Enter Playmode Expected result: cube... Read more
AudioClip in Audio Source component plays only the first selected audio ...
When Auto Play is enabled on audio clip in Preview section of the Inspector window and choosing an AudioClip through the "Object pic... Read more
[RuntimeUpgrade] Editor crashes/freezes on trying to open project set ba...
-e: see title--workaround: delete Library\ScriptAssemblies--Windows: crash--OSX: Unity process gets stuck "processing" something for... Read more
Processor spikes in "WaitForTargetFPS" when performing work on backgroun...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Enter the Play mode4. Observe profiler Expected r... Read more
Object with Fade shader leaves render artifact on object with Opaque sha...
To reproduce:1.Open attached project "artifact"2.Select Main Camera from the hierarchy3.Move the main camera to the left Expected re... Read more
Unity does not clean up lost link SpriteRenderer object
Steps:1. Open BUG01 scene in Repo project2. In Scene View you can see a white sprite object, but hierarchy is empty-> If a camera... Read more
[macOS] Changing Input Manager entries makes the player become unresponsive
Entries in the input manager of macOS standalone player cannot be changed - trying to do so makes the player unresponsive. Steps to ... Read more
[Vulkan] Player crashes on fullscreen Intel(R) HD Graphics 520
Reproduction steps:1. Open any project2. Enable Vulkan API3. Build & run with -force-vulkan enabled4. Player will crash on start... Read more
Mesh Renderer shows contradictory message when setting Light Probes to U...
To reproduce:1. Open the attached project2. Open the Main scene3. Select the Cube from the Hierarchy4. Disable "Lightmap Static" in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject