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.SBSAR generated child textures get corrupted
Repro steps: 1) Open the project attached 2) In the Project view select Box_gun asset - scroll down to see Generated textures - in 5... Read more
Editor fails to detect MonoBehaviour class inside a script with namespac...
Reproduction steps: 1) Open users project and click on "fun.cs" Expected result: MonoBehaviour in "fun.cs" should be recognized by ... Read more
Legacy animation generates different keyframes compared to mecanim
Steps to reproduce: 1) open attached project 2) open scene 'demo' 3) play the scene and observe expected behavior (feet are solid) 4... Read more
[IL2CPP] Marshal.SizeOf() returns wrong values
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode console will return wrong values of Marshal.SizeOf() Note: correct be... Read more
Black screen on some Android devices from Unity 5.3
When running the build on some Android devices (Samsung Galaxy S) black screen appears instead of a game content - then app quit aft... Read more
Standard (Transparent) Materials Get Shadowed Highlights
To reproduce: 1. Open attached project 2. Open UYSHine scene 3. Notice that one of the spheres are reflecting blue light Reproduci... Read more
Editor crashes with "PEXCEPTION_POINTERS pExInfo" when loading project s...
When opening project for second time, it crashes with "Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo)" in the ... Read more
When an object has a parent and physics were initiated collider is mispl...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open and play the "test" scene 3. Notice that the red plank doesn... Read more
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