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[Mobile] Inconsistent touch input between iOS and Andoid; stable touch b...
Reproduction steps: 1. Open the attached "Archive" project. 2. Take a smaller dpi device with a bigger screen(It is easier to noti... Read more
When the Particle System has PointLight setting and it comes out of came...
Reproduction steps: 1. Open the attached file; 2. Open the scene 'TestOffScreenLightParticle'; 3. Change Main Camera Rotation of X o... Read more
Base class ContexMenu() function atribute don't work in Derived classes...
Reproduction Steps: 1. Open "BugRepro" project 2. Select "GameObject" in Hierarchy 3. In Inspector right click on "BaseClass" compon... Read more
Particle System Curves deletes other Key, when selected Key time is equa...
Reproduction steps: 1. Create new project. 2. Create Particle System. 3. Mark Size by Speed . 4. Open its Size Curve. 5. Create new ... Read more
Loading animation on cursor continues to play after the game is loaded
Mouse cursor shows endless loading animation, while cursor is hovered onto game in windowed mode. Animation plays endlessly until yo... Read more
Reflection is shifted with left and right eyes in VR
Steps to reproduce: 1. Download and open the latest attached project(OC Link) 2. Enter Playmode Expected result: reflection is rend... Read more
GUI ignores transform position from script on Collider as a Trigger
How to reproduce: 1. Open users attached project and "area001" scene 2. Enter play mode 3. Note displayed text in the bottom box 4... Read more
UI elements don't become highlighted when hovering mouse pointer with mo...
UI elements don't become highlighted if you press the UI element, keep the mouse down, move it over the other UI element and release... Read more
[Editor][Shader] Mobile/VertexLit prefab preview window has no lighting ...
To reproduce: 1) Open the attached project 2) Go to Resources 3) Select StoneSand with Inspector and Prefab preview window opened 4... Read more
.dll files cause crashes on building if a non-matching architecture is s...
Reproduction steps: 1. Open the attached project in Unity 2. Select the "Mono.Cecil.dll" in the assets 3. Make sure that under Platf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder