Search Issue Tracker
Fixed in 5.6.0f3
Votes
1
Found in
5.4.2f2
Issue ID
860153
Regression
No
[Editor][Shader] Mobile/VertexLit prefab preview window has no lighting until clicked
To reproduce:
1) Open the attached project
2) Go to Resources
3) Select StoneSand with Inspector and Prefab preview window opened
4) Notice no lighting is in the preview
5) Click that mysterious cube
6) Notice the cube is nice and bright like a diamond
Reproduced in 5.6.0b1, 5.4.2f2, 5.3.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment