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output_l crash while building custom serialized asset bundle
Steps to reproduce: 1. Open "ConversationBundle.zip" project 2. From the main toolbar select Portalarium>Build>New Asset Bundles 0x... Read more
Outside Play mode Gameobject with transparent shader is displayed with b...
To reproduce: 1.Download and open attached project 2.Open ReproductionCase scene 3.Look at Game view Expected result : Cube Gameo... Read more
When pivot.x is set to 0, Rect Transform is ignoring Vertical Fit set to...
Reproduction steps: 1. Open the attached project; 2. Select object Canvas/Scroll View/Viewport/Content/GameObject/Text; 3. Change Pi... Read more
Build And Run fails to run build name with non-URI characters (i.e. spac...
To reproduce: 1. Create a new project 2. Switch to WebGL 3. Press Build&Run 4. Create and select a "New folder" Actual result: "i... Read more
Rolling sphere bounces up on the edge of colliders
Steps to reproduce: 1. Open "Test Project" project 2. Open "MainScene" scene 3. Play in editor -- The rolling sphere will endlessly ... Read more
[WSA][UWP] NullReferenceException thrown when trying to parse json array...
Steps to reproduce: 1. Open attached project 2. Build for WSA using Universal 10 SDK 3. Open VS solution 4. Deploy on local machine ... Read more
[NetworkBehaviour callbacks] OnSetLocalVisibility callback is called twi...
NetworkBehaviour callback OnSetLocalVisibility is called twice on the Player object when starting Host How we can reproduce it usin... Read more
<Size> tags in a UI.Text element creates gap between lines if the <Size>...
Steps to reproduce: 1. Open "BugDemo" project 2. Open "BugDemo" scene 3. Select Hierarchy>Canvas>Text GameObject -- Notice that ther... Read more
[WSA][UWP] Player crashes on launch on Lumia 950/950XL with debug/releas...
Steps to reproduce: 1. Open any Unity project or create a new Unity project 2. Build for WSA Universal 10 SDK 3. Connect a Microsoft... Read more
Tonemapping has no effect on Android
I have a scene which uses the Tonemapping image effect. On my Mac in Game view I see a significant visual difference depending on w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress