Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.2f1
Issue ID
855928
Regression
No
<Size> tags in a UI.Text element creates gap between lines if the <Size> is less than the component's Font size
Steps to reproduce:
1. Open "BugDemo" project
2. Open "BugDemo" scene
3. Select Hierarchy>Canvas>Text GameObject
-- Notice that there is a huge gap between "Size tags makes new lines" and "behave really strange" text lines. Also
4.Change Text component's font size to 150
-- Now the gap is smaller
5. Set <Size=*> to Text component's font size or smaller
-- Now gap doesn't change
Results: <Size> tags in a UI.Text element creates gap between lines if the <Size> is less than the component's Font size
Reproduced with: 5.6.0a3, 5.5.0f1, 5.4.3p1, 5.3.6p7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment