Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.5.0f3
Issue ID
855826
Regression
No
Tonemapping has no effect on Android
I have a scene which uses the Tonemapping image effect. On my Mac in Game view I see a significant visual difference depending on whether I toggle the Tonemapping Camera component on or off. But when I use this scene to build two Android players (with and without Tonemapping) their is no noticeable difference on my Samsung S6 phone.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
Add comment