Search Issue Tracker
By Design
Votes
0
Found in
5.4.2f1
Issue ID
856086
Regression
No
Outside Play mode Gameobject with transparent shader is displayed with black areas in the Game view
To reproduce:
1.Download and open attached project
2.Open ReproductionCase scene
3.Look at Game view
Expected result : Cube Gameobject being transparent and everything behind Cube Gameobject is visible in the Game view.
Actual result : Cube Gameobject transparency is absent and it is filled with black areas.
Reproduced with : 5.5.0f3, 5.4.2f2 ,5.3.6f1, 5.2.5f1
Workaround : Change Main Camera clear flags option from Skybox to Solid color.
Note : Bug occurs only in Game view and if Main camera Clear flags option is set to Skybox. Bug did not occur when the project was built and ran.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment