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0
votes
Won't Fix

32-bit editor crashes while importing asset packages

Scene Management

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction steps:1- Open 32-bit editor.2- Increase memory usage of editor near to 2 GB. (You can open many scenes additive to achi... Read more

57
votes
Fixed

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import attached project.2. Open Test scene.3. Build and Run.4. In Standalone Build Data files, open output.log... Read more

0
votes
By Design

Rigidbody with two child Box Colliders calls "OnCollision" enter and exi...

Physics

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Apr 04, 2017

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Version/s: 5.6.0f3

Moving Game object with Rigidbody, which has two child objects with Box Colliders, into another static Box Collider, enter and exit ... Read more

0
votes
Fixed

[macOS] Application.persistentDataPath returns Library/Caches instead of...

MacOS

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Apr 04, 2017

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Version/s: 5.4.4p1

When cache folder is available, Application.persistentDataPath incorrectly returns its location instead of Library/ApplicationSuppor... Read more

0
votes
Fixed

[WebGL] Webcam control is not released by browser until all tabs using i...

WebGL

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Apr 04, 2017

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Version/s: 5.4.0f3

To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Play and stop Webcam on Browser A4) Keep tab on5) Open B... Read more

0
votes
Fixed

[Android] Keyboard is not capitalized when using Input Field with Conten...

Android

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Download and open "repro898205.7z" project.2.Build and run project on a device.3.Tap on the input field and notice t... Read more

0
votes
Fixed

AssetDatabase.CopyAsset produces corrupt meta file

Version Control

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Apr 04, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open attached project2. Click on the added menu button Project/Copy broken file3. Observe the Unable to parse ... Read more

0
votes
Fixed

Light bleeds through occluder edges when Final Gather is enabled

Progressive Lightmapper

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Apr 04, 2017

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Version/s: 5.6.0f3

When Final Gather is enabled, occluders are not taken into account during the baking process, To reproduce:1) Open attached project ... Read more

1
votes
Fixed

Vulkan loader is installed but not drivers are installed and Vulkan is u...

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Create new project2. In Player Settings, set Graphics API to OpenGLCore3. Build standalone project4. Run project5. ... Read more

0
votes
Fixed

EditorApplication.playmodeStateChanged is called when scrolling through ...

Editor - Other

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Apr 04, 2017

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Version/s: 5.6.0f3

1. Open the Scene scene and run it.2. Open the Profiler Window, enable it and Pause the game. Notice that console has a log of playm... Read more

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