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0
votes
Fixed

Crash using RenderTextureFormat.RFloat w/ Command Buffer

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1) Download and open attached project "Deferred Renderer.zip"2) Open and play "Test Scene" Actual result: CrashEx... Read more

0
votes
Won't Fix

CefGlue causes the Editor to crash in cef_zip_reader_create when exiting...

Scripting

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Apr 04, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open the project, attached by the user (WebDev.zip)2. Open "Default" scene3. Enter Play mode4. Exit Play mode Expec... Read more

0
votes
Fixed

Deferred camera throws an error with RenderTextures if the viewport is n...

Camera

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "test" scene3. Notice the "Dimensions of color surface does not match dimensions ... Read more

0
votes
Fixed

PlayerSettings.SetScriptingDefineSymbolsForGroup() doesn't like BuildTar...

Deployment Management

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open any scene from 3rdParty/VRTK/Examples3. Click on "[VRTK]" object4. Click "Clear A... Read more

0
votes
Won't Fix

Layout with specific name binds the last letter as a hotkey and reloads ...

Themes

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce:1. Launch Unity2. Create random layout3. Save it with specific name :a) any alphanumeric stringb) any amount of spacesc... Read more

2
votes
Fixed

Using PackTextures padding invokes artifacts

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open Unity2. Open attached project3. Open "test" scene Expected result: In "Scene" window you will see shapes and a... Read more

0
votes
Fixed

Camera not rendering HDR when having a ARGB32 render texture set

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Open the "asdf" scene.3. Play the scene.4. Open Frame Debugger (Window > Frame... Read more

0
votes
Won't Fix

32-bit editor crashes while importing asset packages

Scene Management

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction steps:1- Open 32-bit editor.2- Increase memory usage of editor near to 2 GB. (You can open many scenes additive to achi... Read more

57
votes
Fixed

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import attached project.2. Open Test scene.3. Build and Run.4. In Standalone Build Data files, open output.log... Read more

0
votes
By Design

Rigidbody with two child Box Colliders calls "OnCollision" enter and exi...

Physics

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Apr 04, 2017

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Version/s: 5.6.0f3

Moving Game object with Rigidbody, which has two child objects with Box Colliders, into another static Box Collider, enter and exit ... Read more

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