Search Issue Tracker

Fixed

Votes

0

Found in

5.4.0f3

Issue ID

898210

Regression

No

[WebGL] Webcam control is not released by browser until all tabs using it are closed

WebGL

-

To reproduce:
1) Open attached project and scene
2) Build and run for WebGL
3) Play and stop Webcam on Browser A
4) Keep tab on
5) Open Browser B (no repro if keeping in the same browser and just getting new tab)
6) Try playing - browser asks camera rights, but doesn't use them

Note: If the Browser A tab is closed, don't even need to restart Browser B tab's app to gain Webcam's control, clicking Stop and Start is enough to make it work

Tested with Firefox and Chrome (both as browsers A and B)

Reproduced in 5.4.0f3, 2017.1.0b1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.