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Fixed in 2017.3.0f3

Fixed in 5.6, 2017.1, 2017.2

Votes

57

Found in

5.6.0f3

Issue ID

898262

Regression

No

JobTempAlloc error appears in Standalone Build output log if trees are in the Scene

Terrain

-

Reproduction Steps:
1. Import attached project.
2. Open Test scene.
3. Build and Run.
4. In Standalone Build Data files, open output.log.

Expected result: Allocator errors should not be shown.
Actual result: The following error appears:
"Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak"

Note #1: If trees are removed from terrain, the error no longer appears.
Note #2: No obvious memory leak is detected.

Reproducible with: 5.5.3f1, 5.6.0f3, 2017.1.0p2

Comments (87)

  1. 78904e4c0f2c31837b41938072655785?d=mm

    casio07biskra

    Sep 23, 2019 22:48

    the solution: go to directional light _ shadow type_ turn on to no shadow

  2. F8946453d84732986fcef0b7465ed990?d=mm

    lrb

    Jul 03, 2019 23:57

    For this is happening when I play Timelines (Playable Director) and seems to hurt the performance.

  3. Ab9748b09a7d7666efa50b9eac1ca47c?d=mm

    jorgeolothar

    Jun 24, 2019 20:16

    Is there a new open ticket for this issue? I can't vote on this issue because it's marked as closed.

  4. 4c88095137a945bcffce52c2d592714c?d=mm

    Saicopate

    Jun 10, 2019 09:44

    Not fixed in Unity 2019.1.5 + AR Foundation 2.1, soft Shadows enabled.

  5. F6cb5c276946257ae3e2f300e112f269?d=mm

    OpenfireGame

    May 31, 2019 04:06

    Not Fixed,
    2019.1.4,
    Directional Light "Mixed" Mode;
    Shadow Type : Soft Shadow;
    Light->Scene->Mixed Lighting: "Baked GI" check, Lighting Mode:Shadowmask;

  6. Dcccdda8b92fc76a5771f4962259edfb?d=mm

    Tarrag

    Apr 20, 2019 17:01

    Also happens when building with AR Foundation and ARKit Unity 2018+ on built-in render pipeline and having shadows

  7. 41530a41ffcf9b2a1bb2dd99daa905e2?d=mm

    lee_unity808

    Mar 27, 2019 14:25

    2019.1.0b6 - issue is caused by enabling shadows on the directional light. Disabling shadows stops this error from logging out. Not acceptable.

  8. 9c544c4ce709ca4a1c642867c601c532?d=mm

    IEdge

    Mar 04, 2019 07:52

    Same here 2018.3.6f1

  9. 5722cce1c471d75be7b5d459b012a322?d=mm

    Branxord

    Feb 12, 2019 17:45

    I have this when i bake my lightmaps and it's stuck at "5/11 Clustering | 1 jobs"

  10. 3f641f5d4e0b9d77a05af80ebd9471a8?d=mm

    Troas

    Jan 03, 2019 22:21

    Version 2018.3.0f2 this error occurred and resolved upon resetting unity. Have not been able to recreate it.

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