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[System.IO.Directory] Different file separators (slash,backslash) in ful...
How to reproduce:1. Open QA-supplied project2. Make sure that "Scripting Runtime Version" setting is set to Stable(.NET 3.5 Equivale... Read more
[GI] Setting Shader.SetGlobalColor() isn't reflected in Meta pass
Steps to reproduce:1. Open "MaterialPropBlock_vs_MetaShaderPassStripped" project2. Select "Terrain" game object and in script set "E... Read more
[Physics Debug] Vrong visualization in edit mode
Physics Debug visualizes mesh at zero position when you create a new GameObject 1. Open "PhysicsDebug" window2. Move scene view a bi... Read more
Material preview not showing for certain materials
Repro steps:1. Open the attached (empty) project, or create a new one.2. Add a cube in the scene, and in its renderer open the mater... Read more
When opening Asset Store or Service window on Personal skin, it shows Da...
Reproduction steps:1. Create a new project or open any other.2. Change Editor skin to personal.3. Open Asset Store or Service window... Read more
[Anim] can't animate Material on child GameObject
Reproduction steps:1. Open ChildMat scene2. Select GameObject GO and open the Animation Window3. Select Sphere GO (child), enable re... Read more
API updater fails with Error 131 when trying to update custom library
To reproduce: 1. Download and open attached "Unity2017TextureLoad.zip" project.2. Reimport "BestHTTP" library which is located in As... Read more
[Input] Clickcount returns very big values when mouse is moved
Reproduction steps:1. Open the attached project2. Open "MouseScene"3. Press any mouse button and move mouse around4. See that clickc... Read more
When Unity is launched with specific keyboard language, some commands ca...
Reproduction steps:1. Open project with Lithuanian keyboard language.2. Try to open windows with CTRL + (0-9). Expected result: All ... Read more
[Curve] Curve position jumps on preview
[Curve] Curve position jumps on preview 1. Open project attached.2. Open Particle -> Limit Velocity over Lifetime (or any other C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor