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Fixed in 2017.3.0f3

Fixed in 2017.2.X



Found in


Issue ID




Editor crashes in Transform::CountNodesDeep when loading a new scene

Scene Management


To reproduce:

1. Open the project, attached by user (
2. Open "Fase1" scene
3. Enter Play mode
4. Move character to the top and enter the green rectangle.

Expected: scene is loaded normally without crashes

Reproduced in 2017.1.0b3, 2017.1.0b6, 2017.1.0b9, 2017.2.0a3
Did not reproduce in 5.6.1p2, 2017.1.0b2
Regression introduced in 2017.1.0b3

Fixed in 2017.3.0b1

Comments (3)

  1. sebas77

    Oct 05, 2017 18:09

    Fixed, it was due to a serialization problem either on the navmesh, lightmap or occlusion data. I just deleted the data folder next to the map to fix the issue.

  2. sebas77

    Oct 05, 2017 15:15

    it looks like I am forced to revert to 5.6.2 because of this

  3. sebas77

    Oct 05, 2017 13:49

    Reproduced in 5.6.3p3 any clue how to fix it?

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