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Unity freezes when editing a script while using PhotonNetwork.ConnectUsi...
Steps to reproduce: 1. Open ,,Freeze repro" 2. Press Play and after few seconds exit the Play mode 3. Open ,,script" which is locate... Read more
[Addressables] Creating new groups will break the Editor and the rest of...
How to reproduce: 1. Create a new empty Unity project 2. Add the addressable package to the manifest: "com.unity.addressables": "0.4... Read more
Hiding objects in the scene view does not work with SRP
If you are not using the built-in renderer i.e. LWRP or HDRP, hiding objects in the scene view does not work. 1. Install Unity 2. C... Read more
Timeline - A warning is produced when creating a new project
When you create a new project, a Timeline related warning will be shown in the console. 1. Install Unity 2. Create a new project wi... Read more
InvalidOperationException raises while creating a variant from script se...
1. Open attached project 2. Click "Test->Run" menu item 3. Open "Variant" prefab asset 4. Delete "Variant" prefab asset 5. click "Te... Read more
Objects' visibility cannot be toggled off in Hierarchy window when Hidde...
To reproduce: 1. Open any project 2. Make sure Hidden object are set to visible 3. In Hierarchy window, try changing the visibility ... Read more
[macOS] Shift and mousewheel does not adjust the Stamp Height value for ...
How to reproduce: 1. Create a new Unity project 2. Add a GameObject > 3D Object > Terrain 3. Select the 'Paint Terrain' option on th... Read more
Cloth Constraint Paint Brush does not appear/work when editing Constrain...
How to reproduce: 1. Open attached "ClothSimBlender" project and load Test scene 2. In Hierarchy select DesparoFBX/Mesh_Cape object ... Read more
The MaterialEditor inspector becomes increasingly laggy the more managed...
How to reproduce: 1. Download and open user's attached project "UnityMaterialEditorBug.zip" 2. Select the "Editing Values Extremely ... Read more
Cloth Constraints are not updated within Bounds when changing Root Bone ...
How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Mesh_Cape object and add Cloth Component 3. In I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled
- [Android] Selection of text in the InputField is not being removed when pressing the backspace button on Android Devices
- [Android] Resources aren't loaded when using multiple users feature
- Animation Rig gets mangled when nested AnimationLayerMixerPlayable is used