Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a10
2019.1.0a11
Issue ID
1106565
Regression
Yes
Objects' visibility cannot be toggled off in Hierarchy window when Hidden objects parameter is disabled
To reproduce:
1. Open any project
2. Make sure Hidden object are set to visible
3. In Hierarchy window, try changing the visibility of objects
Expected: selected objects can be toggled on and of despite the Hidden objects parameter in Scene view
Actual:selected objects can be toggled once, but cannot be toggled off if Hidden objects parameter in Scene view is disabled (cannot be unselected)
Reproduced in: 2019.1.0a11
Not reproduced in: 2019.1.0a10
Note1: the mechanics seem to be reworked after initial 0a10 launch of the feature, however it's still rather unintuitive to use
Note2: feature implemented in 2019.1.0a10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2019.1):
Fixed in alpha12