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[Mobile] Rendering Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
Updating scripts results in an Internal error
Reproduction steps: 1. Open "networking_just_source.zip" project2. On the "API Update Required" pop-up press "...Go Ahead!"3. Update... Read more
Preview of the other material color is changed to the color of the mater...
To reproduce:1. Open the attached project;2. Create a new material;3. In the Inspector Window, notice the color of the new material;... Read more
Unable to assign custom UV data to channel one via VertexHelper in exten...
To reproduce:1) Open attached project and scene2) Play it You will see expected and actual results and explanation there Reproduced ... Read more
[Metal] Rendering of the content is partially lost when MSAA is enabled
To reproduce:1. Open attached project2. Build it for iOS and make sure that "main" scene is selected in build settings3. Run built p... Read more
Transform.localscale fails to be called more than once when Canvas Rende...
To reproduce:1. Open repro project2. Play scene3. Click image multiple times Expected: Each time image is pushed, it will be zoomed ... Read more
[Android][Gradle] AdMob advertisements fail to load with ClassNotFoundEx...
To reproduce: 1. Download and open attached "AndroidAdMob.zip" project.2. Create a new Keystore.3. Build and run with Gradle build s... Read more
[Android] UI texture becomes black after minimizing and maximizing the a...
To reproduce: 1. Download and open attached "Puzzle City.zip" project.2. Build and run for android.3. When application starts, minim... Read more
Unity crashes in ARTrackableAppearance::load2DTrackerImage when opening ...
Steps to reproduce:1. Create an empty Unity project2. Import ARToolkit 6 package3. Delete the images from Assets/StreamingAssets/ART... Read more
Skybox is not rendered on the additional camera
To reproduce:1. Open the user's attached project2. Open the "Test" scene3. In the hierarchy expand "Main Camera" and select "Mask Fi... Read more
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