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InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...
Reproduction Steps:1. Import attached project.2. In Build Settings, make sure "Autoconnect Profiler" is selected.3. Add "Scene" to b... Read more
Crash at RendererScene::NotifyInvisible when entering playmode
Steps to reproduce:1. Open attached project2. Load "ImportScene" scene3. Enter play mode Notes:1. Making inactive objects "PlantMana... Read more
Red line at the edge of a window when stretched
Steps to reproduce : - just open Unity and you will notice 2 small red lines at the right edge of the editor- try to import a packag... Read more
ProcessMouseInWindow causes CPU spikes up to 4ms on Standalone builds
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Build for Standalone4. Launch the build in window... Read more
Using OverrideGeometry on instantiated sprite produces different results...
Steps to reproduce:1. Open attached project2. Build and run for Windows standalone Result: instantiated sprite that OverrideGeometry... Read more
Shader in Asset Bundle has different fogMode, gpuProgramID, m_LOD betwee...
3 lines are different between two Asset Bundle builds when Library folder is deleted between builds. Steps to reproduce:1. Open User... Read more
Promo code redemptions not being detected whilst the App is running
They are using integrated the In-App Purchase module and they are testing it under Android within a game.IAP module version: 1.11.4.... Read more
Project leaks memory between plays
Steps to reproduce:1. Open attached project "931748.zip"2. Open Task Manager and look at Unity's memory usage3. Open "Main" scene (m... Read more
Dragging a sprite into Scene View no longer auto-imports to Assets
Dragging a sprite into Scene View no longer auto-imports to Assets 1. Create a new project, in 3D mode2. Open File Explorer (Windows... Read more
Particles are not spawned properly on 'Triangles line' if mesh consists ...
To reproduce:1. Open repro project2. Play scene3. Select 'Triangles Line' in game view. Make sure, that Gizmo is enabled Expected: p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
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- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs