Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Won't Fix in 2017.1.X
Votes
1
Found in
2017.1.0f3
Issue ID
931748
Regression
No
Project leaks memory between plays
Steps to reproduce:
1. Open attached project "931748.zip"
2. Open Task Manager and look at Unity's memory usage
3. Open "Main" scene (make sure Game View aspect ratio is 16:9)
4. Enter play mode
5. Wait for cubes to spawn and use LMB to destroy them
6. Exit play mode
7. Open Task Manager and look at Unity's memory usage
8. Repeat steps 4-8
Actual result: Editors memory usage increases after each play
Reproducible with: 5.6.2p4, 2017.1.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment