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[iOS] When disabling current autorotation orientation via Screen.autorot...
Reproduction steps:1. Open attached project and build for iOS2. The project toggles autorotation to portrait and portraitUpsideDown ... Read more
Launching the editor using -projectPath argument without a valid license...
How to reproduce: 1. Delete Unity license files (.urf) located in C:\ProgramData\Unity2. Create a .bat file containing this: "C:\Pro... Read more
Animator Update doesn't position the bones immediately
To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip)2. Open the "Scene" scene3. Enter Play mode4. The c... Read more
[PlasticSCM] Out of sync icon is not displayed when using plasticSCM and...
Steps to reproduce: 1. Setup plasticSCM and create two projects2. Create cube and drag it to project tab to create prefab3. Sync pro... Read more
The build continues when there is a build error exception
To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip)2. Make sure that only the "scene" scene is in the bui... Read more
Parts of mesh are always rendered on top when they shouldn't be when the...
The issue seems to happen when you create a model that has parts of it that are not connected to the main mesh, but are still consid... Read more
Unity crashes when Applying/Reverting and Applying/Undoing prefab change...
Reproduction steps:1. Open the repro project2. Open scene 13. Select New Prefab in Hierarchy4. Press Apply and then revert5. Repeat ... Read more
Assets>Version Control submenu in top menu doesn't appear until forcing ...
Steps to reproduce: 1. Setup perforce and create new project2. Setup perforce connection in editor3. Open Assets menu in top menu4. ... Read more
Re-enabling version control and selecting top menu Assets>Version Contro...
Steps to reproduce: 1. Setup perforce and create new project2. Enable perforce VCS in editor3. Reimport all4. In top menu, go Assets... Read more
Artifacts appear behind open geometry Game Object after baking with Prog...
To reproduce:1. Open the "demo_scene" in the user-provided project2. In the Lighting window, select "Clear Baked data"3. Press "Gene... Read more
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