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0
votes
Fixed

Graphics glitches and low performance on some Android devices with Mali ...

Mobile

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Oct 18, 2017

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Version/s: 2017.1.2p1

Steps to reproduce:1. Open attached project2. Make sure Graphics API is set to OpenGLES33. Build and run for Android-Icons are not v... Read more

0
votes
By Design

Particles emission values are set to zero after upgrading project to 201...

Visual Effects - Legacy

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Oct 18, 2017

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Version/s: 2017.2.0b1

To reproduce:1. Open the QA's supplied project "particlesBeforeUpgrade" with any version after 2017.2.0b1, including that one2. Open... Read more

0
votes
By Design

[ShaderCompiler] Inline constant and property behave differently in pow

Shaders

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Oct 18, 2017

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Version/s: 2017.2.0f3

See comparison of frag functions in BrokenShader.shader and SensibleBehavior.shader. Something seems to be wrong with the way the sh... Read more

0
votes
Not Reproducible

Content Size Fitter calls OnRectTransformDimensionsChange every frame

uGUI

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Oct 18, 2017

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Version/s: 2017.2.0f2

To reproduce: 1. Open the project, attached by the user (Dimension Change Test.zip)2. Open the "Main" scene3. Enter Play mode4. Obse... Read more

0
votes
Not Reproducible

The arrow in the breadcrumbs in the Project window doesn't show the list...

Scene Hierarchy

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. In a new project, create a new folder2. Open the new folder3. Click on the arrow in the breadcrumbs in the Project ... Read more

0
votes
By Design

[iOS] [FMOD] Mute Other Audio Sources is ignored with FMOD and Audio>Dis...

Audio

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Oct 18, 2017

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Version/s: 5.6.3p4

When disabling unity audio completely through Edit->Project Settings->Audio->Disable Unity Audio and using FMOD instead the... Read more

0
votes
Duplicate

OffMeshLinks won't expand NavMesh dynamically

AI Navigation

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Oct 18, 2017

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Version/s: 2017.3.0b5

How to reproduce:1. Open Unity2. Load user submitted project3. Open navigation window4. run '7_dungeon.unity'5. Check generated navi... Read more

8
votes
Fixed

[TextMesh Pro] Text can disappear after a Scene Save

uGUI

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Oct 18, 2017

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Version/s: 2017.3.0b5

TextMesh Pro text can disappear after a Scene Save I have a repro of this issue in the attached project, but in this the text will o... Read more

0
votes
By Design

Polygon Collider 2D's shape doesn't change automatically when the sprite...

Physics2D

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Oct 18, 2017

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Version/s: 2017.3.0b5

To reproduce: 1. Open the project, attached by the tester (polygonColliderAutoUpdate.zip)2. Open the Sprite Editor for the Polygon s... Read more

0
votes
Won't Fix

[IL2CPP] Android build fails with "cannot initialize return object of ty...

IL2CPP

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Build project for Android with "Main" scene attached in build settings3. Notice ... Read more

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