Search Issue Tracker
Fixed in 6000.0.6f1
Fixed in 6000.0.X, 6000.1.X, future release
Votes
0
Found in
6000.0.5f1
6000.1.0a7
Issue ID
UUM-72596
Regression
No
[Player Settings] [Common] [Optimization] - Setting 'Preload Assets' throws parser error
Reproduction steps
- Open Build Profile Window (File > Build Profiles)
- Create a build profile (such as for Windows)
- Add a custom player settings to it
- Under the Other Settings > Optimization section, change the Preloaded Assets Size to 1 and add an entry to Element 0
Expected behaviour
No parser error in the console
Actual behavior
Console will throw an error like this:
Unable to parse file Assets/Settings/Build Profiles/Windows.asset: [Parser Failure at line 170: Expected closing '}']
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Buttons overlap with the tab divider in the Branch Explorer options when resizing tabs
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
IRONSHEEPGAMES
Jun 13, 2025 03:03
6000.1.5f1
parser failure at line 2: expected closing '}'