Search Issue Tracker
Nested Canvas doesn't render when UI element which is a following child ...
To reproduce: 1. Open user's attached project, scene "Buggy" 2. Disable "ShouldBeRenderedButNot" Game Object 3. Enable and disable "... Read more
[TextMeshPro] SetText() call with int.MaxValue as one of its parameters ...
Reproduction steps: 1. Open the attached project. 2. Play the "SampleScene" Actual behavior: - You will see "This following number... Read more
Using HDR picker changes color when Color Space setting in Player Settin...
How to reproduce: 1. Download user's attached project "HDR Picker Upgrade Test 2018.zip" 2. In the project open the scene "TestScene... Read more
TextMeshPro Material is not loading from the Asset Bundles
If an Asset Bundle containing TMPro components references a Material that exists as a dependency in some other Asset Bundle, the com... Read more
[iOS] Screen.orientation is inverted after changing screen orientations ...
Reproduction steps: 1. Open the attached project. 2. Build it on an iOS device. 3. Hold it in LandscapeLeft position. 4. Tilt the de... Read more
Instantiating canvas from AssetBundle getting a white rectangle behind a...
To reproduce: 1. Open attached project "SpriteAtlasBugNew.zip (937.8 KB)" 2. Open "SampleScene.unity" scene 3. Enter Play mode and p... Read more
A single empty script in a Scene causes every project's script to be lis...
To reproduce: 1. Open the QA's attached project 2. Open the scene "Test". There is a Cube with an empty script on it 3. Right-click ... Read more
Null reference exception when instantiating a RenderTexture with an unsu...
How to reproduce: 1. Open the "RenderTexture Test.zip" project 2. Press Tools > Render heightmap 3. Check the console Actual result... Read more
[XR][Stereo360] Depth buffer is miss-aligned in Forward Rendering when r...
Repro steps: 1. Open user attached project 2. Select GameObject "TimeLine" in the Hierarchy 3. Make sure the Timeline Window is open... Read more
Crash in UNITY_png_combine_row when using UrlTextureLoader multiple times
To reproduce: 1. Open attached project “zProject_541034.zip” 2. Open “Scene.unity” scene and build for iOS device 3. Deploy the proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel
- [Linux Editor Only] Unity crashes on strtol_l when importing a specific .obj file
- The composition string is not cleared and is transferred to another Input Field when the previous Input Field loses focus in the macOS Player
- ShadowCaster2D does not update when using Sprite flipbook animation