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10
votes
Won't Fix

Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...

WebRequest

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Dec 04, 2017

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Version/s: 2017.2.0p3

Steps to reproduce: 1. Open user attached project 2. Open the "Texture Load Scene" - textures are downloaded 3. Start the Scene 4. W... Read more

0
votes
Fixed

Ticking "Launch Unity" after installation causes Unity to be started in ...

Hub

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Dec 04, 2017

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Version/s: 2017.3.0f1

Windows only What happened: Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explore... Read more

0
votes
Duplicate

Colliders can be passed through with FirstPersonController if moving ran...

Physics

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Dec 04, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "walkoffset.zip" 2. Open "Steps" scene 3. Go into Play mode 4. Try moving up the pink s... Read more

0
votes
Fixed

[Umbra] Default reflection texture also contains objects from the scene

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2017.3.0b6

Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. ... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2018.1.0a7

Steps for reproductıon: 1) Open attached project 2) Ensure that baking backend is set to Progressive Lightmapper 3) Ensure that `Vie... Read more

1
votes
Fixed

'Optimized GUI Block text buffer too large' error is thrown if Player Se...

Inspector Framework

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Dec 04, 2017

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Version/s: 2017.2.0p3

To reproduce: 1. Create a new project 2. Change Inspector mode from 'Normal' to 'Debug' 3. Open Player Settings Expected vs Actual:... Read more

0
votes
Fixed

Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute

Visual Effects - Legacy

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Dec 04, 2017

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Version/s: 2017.2.0p2, 2017.2.0b1

Steps to reproduce: 1. Open attached project "Crash.zip" 2. Make sure the active scene is "Prologue" 3. Enter Play mode Actual resu... Read more

0
votes
Won't Fix

Inherit Velocity module in Particle System doesn't work with Control Track

Timeline

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Dec 04, 2017

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Version/s: 2017.2.0b1, 2017.3.0f1

Reproduction steps: 1. Download project "ParticleControlTest.zip" and open in Unity 2. Enter Play mode Expected: particle system in... Read more

0
votes
By Design

CharacterController's Step Offset broken when stepping onto flat mesh co...

Physics

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Dec 04, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "BugReport.zip" 2. Open "Steps" scene 3. Inspect that yellow steps have mesh colliders ... Read more

0
votes
Not Reproducible

HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs

Asset - Database

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Dec 04, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open given Unity project 2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In Ga... Read more

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