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Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...
Steps to reproduce: 1. Open user attached project 2. Open the "Texture Load Scene" - textures are downloaded 3. Start the Scene 4. W... Read more
Ticking "Launch Unity" after installation causes Unity to be started in ...
Windows only What happened: Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explore... Read more
Colliders can be passed through with FirstPersonController if moving ran...
To reproduce: 1. Open attached Unity project "walkoffset.zip" 2. Open "Steps" scene 3. Go into Play mode 4. Try moving up the pink s... Read more
[Umbra] Default reflection texture also contains objects from the scene
Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. ... Read more
[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled
Steps for reproductıon: 1) Open attached project 2) Ensure that baking backend is set to Progressive Lightmapper 3) Ensure that `Vie... Read more
'Optimized GUI Block text buffer too large' error is thrown if Player Se...
To reproduce: 1. Create a new project 2. Change Inspector mode from 'Normal' to 'Debug' 3. Open Player Settings Expected vs Actual:... Read more
Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute
Steps to reproduce: 1. Open attached project "Crash.zip" 2. Make sure the active scene is "Prologue" 3. Enter Play mode Actual resu... Read more
Inherit Velocity module in Particle System doesn't work with Control Track
Reproduction steps: 1. Download project "ParticleControlTest.zip" and open in Unity 2. Enter Play mode Expected: particle system in... Read more
CharacterController's Step Offset broken when stepping onto flat mesh co...
To reproduce: 1. Open attached Unity project "BugReport.zip" 2. Open "Steps" scene 3. Inspect that yellow steps have mesh colliders ... Read more
HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs
How to reproduce: 1. Open given Unity project 2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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