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Tilemap diagonal lines in Tiles look heavily distorted when viewed in Ga...
Reproduction steps: 1. Open attached project "1316145.zip" 2. Open "MainScene" in the Scenes folder 3. Open Tile Palette in the Top-... Read more
Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...
How to reproduce: 1. Open any Unity project or create a new one 2. Open Window>Analysis>Profiler 3. Set it to profile Editor instead... Read more
Dynamic functions binding to UnityEvent is not allowed in derived class ...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScenes scene 2. In the Hierarchy window, select Test GameOb... Read more
A few frames of audio is played when VideoPlayer.Prepare() is called wit...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
[Android] Video Player's audio is delayed when audio output mode is set ...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
World Space Canvas is not rendered to the Render Texture on build when C...
How to reproduce it: 1. Open the user's attached project "ui_rendertex_build_test.zip" 2. Load the "SampleScene" 3. Build and Run th... Read more
Redo operation does not clear Overrides from Prefab instance
Steps: 1. Open attached project 2. Load SampleScene 3. Select GameObject prefab instance and add Visual Effect component on it 4. Re... Read more
[XR] HMD view is flipped upside down in Build when using compute shader
Reproduction steps: 1. Open the user's attached "VR-CS-Bug.zip" project 2. Build and run the project Actual result: the view in HMD... Read more
NullReferenceException errors are thrown when opening the project until ...
How to reproduce: 1. Open the attached project 2. Inspect the Console Window Expected result: No errors are thrown Actual result: N... Read more
[SRP] ScriptableRenderContext.DrawShadows does not take into account dif...
How to reproduce: 1. Open the user's attached "reign-srp-LTS.zip" project in 2020.2 or higher 2. Open the "Toon" Scene 3. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1