Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.4.13f1
2019.4.16f1
2020.2
2021.1
2021.2
Issue ID
1304061
Regression
Yes
[Android] Video Player's audio is delayed when audio output mode is set to Audio Source
Reproduction steps:
1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"
2. Build and run for Android
3. Press Prepare
4. Press Play
Expected result: Audio is synchronized with the video
Actual result: Audio is not synchronized with the video
Reproducible with: 2019.4.13f1, 2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a6
Not reproducible with: 2019.4.12f1
Reproduced on:
VLNQA00122, Samsung Galaxy S9 (SM-G960F), Android 10, CPU: NOT FOUND, GPU: Mali-G72
VLNQA00285, Samsung Galaxy J4 Core (SM-J410F), Android 8.1.0, CPU: Snapdragon 425 MSM8917, GPU: Adreno (TM) 308
VLNQA00321, Xiaomi MI 9 (MI 9), Android 10, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Does not reproduce on:
iPhone 12 Pro (iOS 14.2.1)
Windows Standalone
Windows Editor
Notes:
The issue is only reproducible when the audio output mode is set to Audio Source
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to change the Shadow Map resolution for lights via Inspector when 'preserveCachedShadow' is enabled
- Adaptive Probe Volumes are not loaded when Adaptive Light Probes are exported via Asset Bundles and opened on another project
- Sprites are not present in Player when built
- TrackPropertyValue callback stops being called when modifying PropertyField
- [Android] [Particle System] "ParticleSystem.GeometryJob" sometimes takes up to ~20 ms in the worker thread when initializing 5 Particle Systems
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a18
Resolution Note (fix version 2021.1):
Fixed in 2021.1.9f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.14f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.30f1