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GPU Profiler does not work in Editmode
When GPU Profiling module is enabled and Editor is being profiler GPU module has no information. Repro steps: 1. Open Unity (any or... Read more
[Shadergraph] Maximizing a tab using the 3 dots menu throws "do you want...
Repro steps 1. Open a shadergraph 2. Move something so that it dirties the shadergraph, don't save 3. Open game or scene view 4. Cli... Read more
[Shadergraph] Plugging both a fragment exclusive and vertex exclusive no...
Repro steps: 1. Create an add node 2. Plug a Sample Texture 2D node into the top slot 3. Plug a Vertex ID node into the bottom slot ... Read more
[URP] UniversalRenderPipeline.UpdateVolumeFramework is called when no vo...
Repro steps: 1. Open the attached project "urp_regression" 2. Build and Run on any platform 3. Connect the Profiler 4. Notice the ca... Read more
[URP] Method calls for shadow and light data are made even when there's ...
Repro steps: 1. Open attached project 2. Enable Deep Profiling 3. Build and Run on any platform supported by URP 4. Connect the Prof... Read more
[XR Interaction Toolkit] AR Interactables do not work
Repro steps: 1. Open attached project 2. Build and Run on Android/iOS 3. Scan a plane 4. Attempt to place a cube by touching the vis... Read more
[XR][URP] Profiler spams errors in the Console upon entering Play Mode
Repro steps: 1. Create a new project with the URP template 2. Add XR Plug-in Management and check 'Oculus' in the window 3. Open the... Read more
Vanilla Runtime theme's buttons need better visual feedback when clicked
Jira issue: https://jira.unity3d.com/browse/UIT-1232 Read more
[XR][Quest][Built-in RP] Colors look over saturated in builds
Repro steps: 1. Open the attached project 2. Build and Run on Quest 3. Observe the bleached colors Expected: The colors don't look ... Read more
UWP TouchScreenKeyboard selection returns unexpected value when using ar...
How to reproduce: 1. Open the attached "TSKBug2.zip" project 2. Build to UWP 3. Turn on Touch screen keyboard through taskbar 4. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1