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[UI] Dangling references in FontUpdateTracker when changing the font of ...
Reproduction steps: 1. Open the user's attached project and Test scene 2. Enter the Play mode 3. Observe the Console window Expecte... Read more
Probuilder package is missing dependencies on com.unity.modules.physics ...
How to reproduce: 1. Create a new project 2. Delete all dependencies from the manifest.json (including the modules) 3. Install ProBu... Read more
SRP Object Transparency Sort Mode/Sort Axis is not changed when setting ...
How to reproduce: 1. Open attached project "Case_1312229_sortMode.zip" 2. Open "Sample" scene 3. Enter PlayMode Expected result: "C... Read more
System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...
Reproduction steps: 1. Open attached project "WindowHandle.zip" and scene "SampleScene" 2. Build and Run 3. Open an additional insta... Read more
Custom View/Projection matrices not used when drawing Meshes with the Co...
How to reproduce: 1. Open the user's attached project 2. Enter Play mode Expected results: When using the CommandBuffer to draw a m... Read more
[macOS][M1] Segmentation fault error is thrown when running the usymtool...
How to reproduce: 1. Open the Terminal Window 2. Launch the "usymtool" tool (located at "/PATH/TO/UNITY/INSTALL/Unity.app/Contents/T... Read more
GUID conflict errors are thrown when the Analytics Library and Analytics...
Reproduction steps: 1. Create a new project 2. Click Window -> Package Manager in the Menu Bar 3. Install the "Analytics Library" an... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
CharacterController isGrounded property affected when changing the Edito...
How to reproduce: 1. Open the attached project (case-1313367_CharacterController) 2. Click Play 3. Observe the character jumping and... Read more
[Android] [Input System] Right analog stick tracking is erratic when usi...
Reproduction steps: 1. Download and open the attached project: "TestAndroidGamepadBug.zip" 2. Build the project and install it on an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1