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NavMeshSurface bounds include not only geometry when a child GameObject ...
Reproduction steps:1. Open the attached project “NavMeshTest”2. In the Hierarchy window select “NAV MESH 1” GameObject3. In the Insp... Read more
UI Builder: "StyleSheets" section in light mode view has one line in dif...
Steps to reproduce: Create a project Set "Editor Theme" to "Light" (Unity->Settings->General) Window->UI Toolkit->UI Bui... Read more
Buffer cannot be read through NRP RenderGraph API
Originally detected by https://github.com/emersoncoskey] on public repo [here. "The existing check on UseBuffer contains a bug: by c... Read more
[HDRP] NullReferenceExxception when exiting Play Mode with HDRP + DLSS + XR
Steps to reproduce:1. Open the attached user's project "HdrpDlssXrTest.zip"2. Open "OutdoorScene.unity"3. Enter Play Mode4. Exit Pla... Read more
New line is added to UI Toolkit’s TextField, and the “System.ArgumentOut...
How to reproduce:1. Open the attached “TextFieldIssue.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Play Mode... Read more
[HDR Output regression][MacOS] Game view freezing in Editor when updatin...
Reproduction steps:1. Open the attached project “ProbeIssue”2. Open the “Assets/Scenes/Pro-BasicCombat” Scene3. Enter the Play mode4... Read more
Choppy video playback when Application.targetFrameRate is set lower than...
Reproduction steps:1. Open the attached project “VideoIssue”2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play mode4. Ob... Read more
ENABLE_MONO and ENABLE_IL2CPP directives are incorrectly defined when en...
Reproduction steps:1. Open project “Test_IL2CPP_Conditional_Compilation.zip”2. Open “SampleScene”3. Make sure the IL2CPP scripting b... Read more
[Windows] WeakReference Editor test fails when it should succeed
How to reproduce:1. Open the user's attached “ZD_1196636_WeakReference.zip” project2. Open Window > General > Test Runner3. Pr... Read more
ImmediateTransform rotation value doesn’t match Transform.rotation when ...
How to reproduce:1. Open the user’s attached “PhysX 2D 3D.zip” project2. Enter Play Mode3. Observe the red line that shows a contact... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code