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Fixed in 12.0.x
Votes
0
Found in [Package]
SRP Master (ccae6669bf)
Issue ID
1316128
Regression
No
[Shadergraph] Plugging both a fragment exclusive and vertex exclusive node into the same path lets you make an invalid route
Repro steps:
1. Create an add node
2. Plug a Sample Texture 2D node into the top slot
3. Plug a Vertex ID node into the bottom slot
4. Plug the result into vertex position
Expected result: having a fragment exclusive node plugged into a slot should make other slots incompatible with vertex exclusive routes, and vice versa (after plugging the Sample Texture 2D node into one slot it should not be possible to plug a Vertex ID node into the other slot on the add node)
Actual result: it is allowed and causes the shader to fail to compile, due to having a fragment exclusive node plugged into the vertex stage
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