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Audio stutter when jumping to a defined time within the timeline (timeli...
Reproduction steps: 1. Create a new empty Project 2. Import attached AudioImport package 3. Reload the SampleScene 4. Select MasterP... Read more
New BC7 (bc7e) compressor on full red texture results in imperfect red (...
When setting all pixels of a 4x4 texture to red (1,0,0) the new in 2021.2 BC7 compressor (bc7e) changes the values to (0.992,0,0). ... Read more
Contents of a ModalUtility window are invisible when it is launched from...
How to reproduce: 1. Create a new Unity Project 2. Import the attached "1313636.cs" script 3. Right-click on the attached script 4. ... Read more
[Profiler] ArgumentOutOfRangeException gets thrown in the Console when f...
How to reproduce: 1. Create a new project 2. Open Window > Analysis > Profiler 3. Set the Profiler target to Editor and capture some... Read more
Linux Editor crashes with "mmap(PROT_NONE)" assertion failure during GC ...
How to reproduce: 1. Open the attached (ManyClears.7z) project 2. Open the Test scene 3. Enter Play Mode 4. Wait for at least a minu... Read more
Editor crashes on fbxsdk::KFCurve::KeySet when importing FBX model
Reproduction steps: 1. Open the user's attached "K1_GamePlay_Concept.zip" project 2. Find the "t_pose_Chef_Hat.fbx" model in the Pro... Read more
"offset is outside the valid range" error is thrown when setting the par...
How to reproduce: 1. Open the user's attached "ParticleTest" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Press... Read more
Changes made to Prefab's variable values in a custom EditorWindow get re...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the top bar menu select Example > Example Window 4... Read more
[VFX Graph] SubGraph block cant be created and NullExecptionError is thr...
How to reproduce: 1. Create a new HDRP project 5. Create a new VFX and open it 6. Add Heads and Trails system 7. Select Set Lifetime... Read more
[URP] Increasing the amount OF real-time lights breaks GPU Instancing
Repro steps: 1. Open the attached project "LightingTest.zip" 2. Build and Run on Quest 3. Attach the Frame Debugger 4. Observe 4 dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset