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Votes
0
Found in [Package]
0.10.0-preview.7
Issue ID
1306460
Regression
No
[XR Interaction Toolkit] AR Interactables do not work
Repro steps:
1. Open attached project
2. Build and Run on Android/iOS
3. Scan a plane
4. Attempt to place a cube by touching the visualized area
Actual: The cube doesn't get spawned and if it does get spawned it doesn't respond to touches for selecting and moving
Reproducible with: 2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a4
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
verified that with the correct scene setup of using the AR Camera object as the tagged MainCamera, it works as expected.