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0
votes
Fixed

[Windows] Unity crashes when building a project to any platform

Deployment Management

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Dec 28, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the ... Read more

0
votes
Fixed

[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...

Windows Store Apps

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Dec 28, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open attached project "865507.zip" 2. Build WSA Universal 10 SDK 3. Open VS solution 4. Start WACK test (only... Read more

0
votes
Fixed

[iOS][Metal] If WebCamTexture is not initialised, it takes random textur...

Mobile

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Dec 28, 2016

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Version/s: 5.6.0b3

Reproduction Steps: 1. Open project 2. Build and deploy to iOS device 3. Start App in Portrait mode 4. Rotate phone into Landscape m... Read more

1
votes
Fixed

Sprite Editor slice tool does not work on "Grid by cell size" and "Grid ...

2D

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Dec 28, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the project 2. Select "Chrset" from the assets folder 3. Press Sprite Editor in the Inspector window 4. ... Read more

0
votes
Fixed

BC6H Cubemap.GetPixels return garbage data.

Graphics - General

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Dec 28, 2016

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Version/s: 5.5.0p3

Description: Since 5.5, Cubemaps baked by Reflection Probes are not readable with GetPixels/SetPixels operations anymore. They were... Read more

2
votes
Won't Fix

Selecting objects by dragging a selection box in the Scene Window does n...

Scene Hierarchy

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Dec 28, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project 2. Look at the Scene Window 3. Drag a box around the GameObjects to s... Read more

0
votes
Fixed

Missing shader warning in the Inspector

Shaders

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Dec 28, 2016

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Version/s: 5.6.0b3

To reproduce: 1. Open attached project; 2. Reimport both shaders; 3. Click on the warning in Console; Expected result: Clicking ... Read more

0
votes
Won't Fix

If the Physics Debug view is enabled and Gizmos are enabled in the Game ...

Physics

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Dec 28, 2016

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Version/s: 5.6.0a6

How to reproduce: 1. Open attached project 2. Open scene BoxColliders.unity 3. Enable the Physics Debug View - Make sure the Draw ... Read more

1
votes
Won't Fix

CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...

Shadows/Lights

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Dec 28, 2016

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Version/s: 5.6.0b3

Reproduction steps: 1. Open the attached project "CopyPointShadowCubemap.zip"; 2. Open the "Default.unity" scene; 3. Select the Poin... Read more

0
votes
Not Reproducible

[Android] SpriteRenderer with custom shader does not reflect light

Android

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Dec 28, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1) Download attached project 'Bug.zip' and open in Unity 2) Open scene 'test' 3) In Hierarchy, increase Range of... Read more

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