Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0a6
Issue ID
865481
Regression
No
If the Physics Debug view is enabled and Gizmos are enabled in the Game View, Physics Gizmos are not refreshed in the Game View
How to reproduce:
1. Open attached project
2. Open scene BoxColliders.unity
3. Enable the Physics Debug View
- Make sure the Draw Gizmos option is enabled in the Game View
4. Play the scene
- Note the cube "erases" the collider wireframe as it falls in the Game View
- Reproduced in 5.6.0a6 (af2099d5a7ac), 5.5.0f3 (1d1a0b50d15c)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
Add comment