Search Issue Tracker
Won't Fix
Votes
2
Found in
5.5.0f3
Issue ID
865489
Regression
No
Selecting objects by dragging a selection box in the Scene Window does not select their parents with [Selection Base] attributes
Steps to reproduce:
1. Download and open the attached project
2. Look at the Scene Window
3. Drag a box around the GameObjects to select them
4. Look at the hierarchy view
Expected result: GameObject "ExpectedToBeSelected", which has a [Selection Base] attribute, is selected;
Actual result: the original child GameObjects are selected;
Reproduced on 5.3.7p2, 5.4.4f1, 5.5.0f3, 5.5.0p3, 5.6.0b3
Notes:
-Making the parent and child objects into into a prefab works as intended
-Selecting 1 object instead of dragging works as intended
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
adsilcott
May 28, 2018 16:44
This says it's resolved but it's still an issue in 2018.1.1f1
Keepabee
Apr 28, 2017 09:00
Reproduced in 5.6.0f3