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Unity Editor stops working when importing Odin 1.0.3.0 asset on .NET 4.6
To reproduce: 1. Download attached project "AnimationInconsistent.zip" and open in Unity 2. Double click on "ImportInEmptyProjectFo... Read more
Audio Localization is different from actual Audio Source position when O...
Reproduction Steps: 1. Import attached project. 2. Open "Test_PositionError" scene. 3. Enter Play mode. Expected result: Audio Loca... Read more
Editor crashes at scripting_class_get_parent while compiling script
Steps to reproduce: 1. Download 926191_repro.zip. 2. Open script Scenes.cs 3. Uncomment lines 123-127 4. Focus Unity so it could com... Read more
Newly instantiated UI elements get incorrect values in localScale and lo...
To reproduce: 1. Open attached project; 2. Open "scene.unity"; 3. Enter Play mode; 4. Instantiate a new UI block by pressing "S"; 5... Read more
[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...
IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more
Attaching a script to an object and then deleting it causes the script c...
To reproduce: 1. Open attached Unity project "Betatests.zip" 2. Attach "deletethis" script to a GameObject 3. Delete "deletethis" sc... Read more
Moving multiple child objects, some of them move by their local axis
Moving multiple child objects, some of them move by their local axis. Having more than two child objects, only one of them moves by ... Read more
Translating multiple UI elements at once does not apply the same transla...
To reproduce: 1. Open attached Unity project "UITranslateMultiBug.zip" 2. Open "scene01" scene 3. In the hierarchy, expand HUDCanvas... Read more
Changing the build settings' Target Platform causes an immediate platfor...
To reproduce: 1. Open any Unity Project 2. File --> Build Settings 3. Change Target Platform Expected result: You should be able to... Read more
Sprite with certain material is not visible in build when Sprite Mask ha...
To reproduce: 1. Download and open attached "repro926070.zip" project. 2. Open "test" scene. 3. Notice 2 sprites with Sprite Masks ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects