Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
Issue ID
1029898
Regression
Yes
Unity can't open any project and produces UnityShaderCompiler malloc errors when ran from Downloads folder
How to reproduce:
1. Copy a Unity install to the Downloads folder
2. Start Unity
3. Open a new project
4. After some time loading, Unity freezes with these errors being repeated in the log console:
UnityShaderCompiler(32348,0x7fff91637340) malloc: * mach_vm_map(size=9223372036854775808) failed (error code=3)
* error: can't allocate region
* set a breakpoint in malloc_error_break to debug
This is due to some processes being put in quarantine by Mac OS.
Reproducible on 2018.2 and early 2018.3 builds on Mac OS High Sierra
Fixed in 2018.3.0a1 (2018.2 will be patched soon)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment