Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.1p2
Issue ID
1029796
Regression
No
Two duplicate Audio tracks in the Timeline cause the Editor crash in AudioPlayableTraverser::SetupData
To reproduce:
1. Open the project, attached by the tester (TimelineAudioCrash.zip)
2. Open the Timelien window and select Main Camera
3. Duplicate the Audio track in the Timeline
4. Enter Play mode
Expected: the Editor doesn't crash
Reproduced in 2017.1.3p3, 2017.2.1p2, 2017.2.2p1,
Did not reproduce 2017.2.2p2, 2017.2.2p4, 2017.3.2f1, 2017.4.2f1, 2018.1.0f1, 2018.2.0b2
Not reproducible in 2017.2.2p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
Add comment