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0
votes
By Design

Dragging a sprite into Scene View no longer auto-imports to Assets

Scene Management

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Jul 17, 2017

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Version/s: 2017.3.0a1

Dragging a sprite into Scene View no longer auto-imports to Assets 1. Create a new project, in 3D mode 2. Open File Explorer (Windo... Read more

0
votes
Fixed

Particles are not spawned properly on 'Triangles line' if mesh consists ...

Visual Effects - Legacy

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Jul 16, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open repro project 2. Play scene 3. Select 'Triangles Line' in game view. Make sure, that Gizmo is enabled Expecte... Read more

0
votes
Fixed

Particle System does not render when aspect ratio is 4:3 in 5.5

Visual Effects - Legacy

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Jul 16, 2017

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Version/s: 5.5.2p4

Steps to reproduce: 1. Open the attached project 3. Open the particle_culling scene 3. Play the scene 4. Change the aspect ratio bet... Read more

2
votes
Not Reproducible

Shader.EditorCompileVariant in 2017.1 takes more time than in 5.6 on la...

Themes

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Jul 16, 2017

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Version/s: 2017.1.0a1, 2017.1.0f3

To reproduce: 1. Open project(link in edit) on 2017.1.0f3 2. Open profiler 3. Play 'Stage 1 mechanical' scene (use WASD and mouse bu... Read more

0
votes
Won't Fix

[NavMeshComponents] Picking another NavMesh Agent as destination while i...

AI Navigation

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Jul 16, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached Unity Project "SheepTagNavmesh.zip" 2. Load Scene "Testing" 3. Enter Play mode 4. Select a wer... Read more

0
votes
Fixed

WWW adds "http://localhost" prefix to the URL, if the URL doesn't contai...

Networking

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Jul 16, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (wwwPrefix.zip) 2. Open "scene" scene 3. Enter Play mode 4. Observe the c... Read more

0
votes
Duplicate

NullReferenceException error when starting play mode with Viewport active

UI

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Jul 16, 2017

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Version/s: 5.6.2p1

To reproduce: 1. Open an attached Unity project "nullreference.zip" 2. Open "test" scene 3. Go into Play mode 4. Observe console Re... Read more

0
votes
Fixed

A method with PostProcessSceneAttribute is not called after loading the ...

Scene Management

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Jul 16, 2017

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Version/s: 2017.2.0b3

How to reproduce: 1. Open the attached "PostProcessScene" project and "Scene_1" scene 2. Observe the Loader.cs and SceneProcessor.cs... Read more

9
votes
Fixed

[iOS][Cardboard][OpenGLES][Regression] Black Screen on VR Cardboard Buil...

iOS

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Jul 15, 2017

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Version/s: 2017.2.0b3

Steps to reproduce: 1. Open attached project ("TST VR-small.zip") 2. Build and run on iOS device Result: screen on the iOS device ... Read more

0
votes
Fixed

Crash in "AudioSource_CUSTOM_SetCustomCurve" When AnimationCurve is set ...

Audio

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Jul 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "Crash.zip" 2. Open "crashScene" scene 3. Go into Play Mode Result: Unity crashes inst... Read more

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