Search Issue Tracker
Physics crash the Editor in GameObject::SendMessageAny
To reproduce: 1. Open the project, attached by the user (Vargas_Mark.zip) 2. Open the "UndergroundTemple" scene 3. Enter Play mode ... Read more
[iOS] ReplayKit 'Save' button does not work on ~1minute+ videos
Reproduction steps: 1. Open the attached project. 2. Build it to iOS 11 device. 3. Click Start Recording. 4. Wait a minute. 5. Click... Read more
NullReferenceException with Unity Remote Settings
Reproduction steps: 1. Open "UnityRemoteSettingsTest.zip" project 2. "Window" -> "Unity Analytics" -> "Remote Settings" 3. Pin the ... Read more
Selecting a shader with "GrabPass" crashes the Editor if Graphics API is...
Reproduction steps: 1. Open "MinimalRepro.zip" project (It crashes the first time) 2. Drag "Water" from "Shaders" folder, to "New M... Read more
[IL2CPP] Obsolete "BuildOptions.ForceOptimizeScriptCompilation" suggests...
To reproduce: 1. Open project attached by QA 2. Check the console and notice warning: warning CS0618: `UnityEditor.BuildOptions.Forc... Read more
WebGL build fails, conflicting with existing Emscripten&Python installation
Python binary path added to Environment Variable Path on Windows causes conflict with WebGL Build Tools 1. What happened When atte... Read more
Crash at TestAndRemoveObject when closing Unity with video preview playing
To reproduce: 1. Open attached Unity project "v.zip" 2. In Project folder, navigate to Assets --> StreamingAssets 3. Click on the bi... Read more
[iOS] Memory usage between Debug Navigator and Allocation Instrument dif...
Reproduction steps: 1. Build the attached project to iOS device. 2. Go to Debug Navigator tab in the Xcode. 3. Select Memory. 4. Pre... Read more
[OSX][iOS][VideoPlayer] H264 video sound disappears if changing playback...
How to reproduce: 1. Open the attached project 2. Play in Editor or Build and run on iOS device 3. When video starts playing, change... Read more
Standard material inspector is not refreshed when changing shader type
Steps to reproduce: 1. Select "New Material" in the project 2. The inspector shows the "Standard" shader editor 3. Change the shader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"