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Fixed in 2017.3.0f3
Votes
0
Found in
5.6.3f1
Issue ID
947990
Regression
No
Animator culling mode 'Cull Completely' does not update after enabling an object with Time.timeScale equal to 0
Reproduction steps:
1. Open the attached project "Mechanim Bug.zip";
2. Open the scene 'Test Scene' and hit play. There are 3 cubes, each of them has a different animator culling mode;
3. Click the on the button "Disable Objects" to make each cube inactive in the scene;
4. Select "Pause Time" to set the timescale to zero;
5. Click the button "Enable Objects" to have the cubes set to active again (while the timescale is zero);
6. Click on the "Start Time" button to set the timescale back to 1.
Expected results: After enabling Time again, all three cubes should be animated again.
Actual results: The red cube (set to culling mode 'CullCompletely') is not animated.
Reproduced on: 5.6.0f1, 5.6.3p2, 2017.1.1f1, 2017.2.010, 2017.3.0a7.
Note: Not able to reproduce the issue on lower than mentioned versions as some of the used methods including "fixedUnscaledTime", "inFixedTimeStep" and others, were introduced only on 5.6.0f1.
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ProgrammerSi
Apr 26, 2019 12:47
We are also experiencing this in 2017.4.23f1
Greng
Apr 30, 2018 19:45
This is also being seen again in 2017.3.1p1
jjejj87
Apr 05, 2018 05:40
This issue is back on the 2017.4f1 LTS. Please fix it ASAP!