Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
1
Found in
2017.2.0b9
Issue ID
947955
Regression
No
Editor and Standalone Game view stuttering
Reproduction steps for Editor:
1. Open "MinimalRepro.zip" project
2. Enter Play mode
3. See that the game is stuttering
4. Double Left Click
5. Click on "Vsync Count"
6. See that the game is now smooth, but a stutter sometimes occurs
7. Set the "Vsync Count" to '0' and the "TargetFPS" to '60'
8. See that the game is smooth, but a stutter sometimes occurs
9. Click on "Vsync Count"
10. See that the game is smooth, but a stutter sometimes occurs
Expected Result: Game view shouldn't stutter
Actual Result: Game view stutters when: 30FPS VSync on, 60FPS VSync off and on
Reproduction steps for Standalone Player:
1. Build and launch the project
2. See that the game is stuttering
3. Double Left Click
4. Set the "TargetFPS" to '60'
5. See that the game is smooth, but a stutter sometimes occurs
Expected Result: Game shouldn't stutter
Actual Result: Game stutters when: 60FPS VSync off
Reproduced with: 2018.3.0a1, 2018.2.0b6, 2018.1.2f1, 2017.4.4f1, 2017.3.2f1, 2017.2.3f1, 2017.1.4f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
EulaHoppe
Sep 26, 2019 14:37
I have attempted so many times to get accurate results by utilizing your already mentioned procedure but it is not working. This issue should also be focused in https://www.essaywritingnz.com/assignment-help-nz/ website and a better working procedure to tackle this issue should also be mentioned.