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Using a loop pose in an animation slightly affects the mid-point of the ...
How to reproduce:1. Open the user-submitted project2. Enter Play mode3. Click on the "Bounce, with loop-pose" button and observe the... Read more
Auto Shader Stripping doesn't strip shaders passes that are not referenc...
Steps: 1. Open MingWai's project in comment2. Build a player3. Observe consoleActual: There are 2 message about Shader1 pass "s1p2",... Read more
Editor resumes when re-enabling breakpoint while debugging in Visual Stu...
Steps to reproduce:1. Open users attached project2. Go to Edit -> Preferences -> External Tools -> External Script Editor a... Read more
Null Reference errors are continuously thrown when Leaving Play Mode whi...
How to reproduce:1. Open the user-submitted project2. Open the "RotationExample" scene and enter Play Mode3. While in Play Mode doub... Read more
Light source still produces soft shadows on Android even when ShadowQual...
To reproduce:1. Open my attached project (ShadowQualityBug.zip)2. make sure Android is selected as a platform3. In scene test_grass,... Read more
Delay saving assets hangs the Editor on launch with HDRP and Updated Pre...
Steps to reproduce:1. Download and open the attached project Result: editor hangs Reproduced on 2018.3.0b6, 2019.1.0a6 on any HDRP 2... Read more
[macOS][VSCode] Unity crashed when ending debugging with VSCode: [Perfor...
Steps:1. Open attached project ("crash-small.zip")2. Open scene "MainView"3. Open script "Bluetooth.cs" with VSCode4. Add a breakpoi... Read more
Editor crashes with RenderBufferManager::Textures::GarbageCollect when c...
How to reproduce:1. Open attached "RTTest" project2. Enter Play Mode Expected result: Editor does not crashActual result: Editor cra... Read more
[OSX][Keyboard] When Caps Lock is active, the key is always read as pres...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/143 The Control.ReadValue() is always bigger than... Read more
[Editor][Touch] TouchControl.pressure is not initialized
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/141 Try to do Touchscreen.current.touches[0].pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open