Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.4.X
Votes
0
Found in
2018.2.0a5
2018.3.0b5
Issue ID
1091561
Regression
Yes
Editor crashes with RenderBufferManager::Textures::GarbageCollect when calling RenderTexture.ReleaseTemporary twice
How to reproduce:
1. Open attached "RTTest" project
2. Enter Play Mode
Expected result: Editor does not crash
Actual result: Editor crashes
Reproduced with: 2018.2.0a6, 2018.2.14f1, 2018.3.0b7, 2019.1.0a6
Does not reproduce with: 2017.4.14f1, 2018.2.0a5
Note: with versions earlier than 2018.2.0a6 Editor throws error:
"Attempting to release RenderTexture that were not gotten as a temp buffer
UnityEngine.RenderTexture:ReleaseTemporary(RenderTexture)
RTTest:Update() (at Assets/RTTest.cs:9)"
---------------------------
Update: Fixed in 2019.1.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow maps are not evicted from Shadow Atlas when Light component with "preserveCachedShadow" property set to false is disabled
- TMP Input Field becomes not interactable when pasting a long text
- CSS is not applied when using USS type selector "GridBackground"
- Player .exe remains open as a background task after closing it when Active Input Handling is set to "Input System Package (New)"
- Exception block is being rewritten to throw an incorrect number of exceptions when running a project built using IL2CPP Scripting Backend
Add comment