Search Issue Tracker
In Progress
Under Consideration for 6000.0.X, 6000.4.X
Votes
0
Found in
6000.0.60f1
6000.4.0a2
6000.5.0a1
Issue ID
UUM-125224
Regression
Yes
[URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
Reproduction steps:
1. Extract the project and open it in the File Explorer
2. Delete the “com.unity.render-pipelines.universal” folder inside the Packages folder
3. in the Packages folder, edit the “manifest.json”, set the "com.unity.render-pipelines.universal" package to version "17.0.4"
4. Make sure that Python is installed on the machine
5. Use the “run_project.bat” to Build the Player (Open the Terminal at the project root and run the command: run_project.bat -t build -u 6000.0.60f1)
6. Observe the Terminal
Expected result: The Player is built in 1-2 hours
Actual result: The build takes longer than 2 hours, up to multiple days
Reproducible with: 17.0.4 (6000.0.60f1, 6000.4.0a2)
Not reproducible with 17.0.3 (6000.0.39f1)
Reproducible environments: Windows 11
Not reproducible environments: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
Add comment