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[Android][VR] The size of the stereo screen is incorrect in 4k display mode
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Observe the incorrect screen size in 4k di... Read more
Burst Compiler throws exceptions when building for UWP
Steps to reproduce:1. Download 1097555_repro.zip2. Switch platform to UWP3. Build project on IL2CPP backend Expected results: Projec... Read more
Error is throw when using Camera.projectionMatrix method
How to reproduce:1. Open the attached Test.zip project2. Enter the Play Mode3. Inspect the errors in the Console window Expected: No... Read more
[MacOS][LWRP] Editor freezes after changing Camera's "Viewport Rect" values
Reproduction steps: 1. Create a New Light Weight RP Project2. Upgrade the LWRP through the package manager to '4.1.0-preview'3. Sele... Read more
Sprites rendered through Command Buffers not displayed until rendered on...
Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer Steps to repro: 1. Open the scene... Read more
Standalone build won't start properly when using windowed mode on Window...
Steps to reproduce:1. Create a new unity project2. Build and Run the project3. Choose any resolution4. Click on windowed mode Actual... Read more
[XR][Stereo360] Camera.RenderToCubemap() texture has seams
Reproduction steps: 1. Open "test5.zip" project2. Enter and Exit Playmode3. Select "equirect" Expected Result: The texture is a one ... Read more
[Build Callbacks] Build does not fail when using BuildFailedException
Steps to reproduce:1. Open attached project "BuildFailedException.zip"2. Open Build Settings and click "Build" Expected result: Buil... Read more
Canvases nested within each other that are using Override Sorting sorts ...
1. Download and open user's attached project 'CanvasTest.zip'2. Open the Scene called "Loading"3. Find Black50% Image and set its al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open