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0
votes
Won't Fix

[Android][VR] The size of the stereo screen is incorrect in 4k display mode

XR SDK

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Nov 04, 2018

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Version/s: 2018.1.9f1

Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Observe the incorrect screen size in 4k di... Read more

1
votes
Fixed

Burst Compiler throws exceptions when building for UWP

Package: Burst

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Nov 04, 2018

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Version/s: 0.2.4-preview.37, 0.2.4-preview.12

Steps to reproduce:1. Download 1097555_repro.zip2. Switch platform to UWP3. Build project on IL2CPP backend Expected results: Projec... Read more

0
votes
Fixed

Error is throw when using Camera.projectionMatrix method

Camera

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Nov 03, 2018

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Version/s: 2017.3.0a1, 2017.4.0f1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached Test.zip project2. Enter the Play Mode3. Inspect the errors in the Console window Expected: No... Read more

0
votes
Fixed

[MacOS][LWRP] Editor freezes after changing Camera's "Viewport Rect" values

Package: Scriptable Render Pipeline Lightweight

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Nov 03, 2018

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Version/s: 4.1.0-preview

Reproduction steps: 1. Create a New Light Weight RP Project2. Upgrade the LWRP through the package manager to '4.1.0-preview'3. Sele... Read more

0
votes
Fixed

Sprites rendered through Command Buffers not displayed until rendered on...

2D

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Nov 03, 2018

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Version/s: 2018.3.0b8

Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer Steps to repro: 1. Open the scene... Read more

5
votes
Fixed

Standalone build won't start properly when using windowed mode on Window...

Windows

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Nov 03, 2018

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Version/s: 2018.3.0a7, 2018.3.0b8, 2019.1.0a1

Steps to reproduce:1. Create a new unity project2. Build and Run the project3. Choose any resolution4. Click on windowed mode Actual... Read more

0
votes
Won't Fix

[XR][Stereo360] Camera.RenderToCubemap() texture has seams

Graphics - General

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Nov 03, 2018

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Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1

Reproduction steps: 1. Open "test5.zip" project2. Enter and Exit Playmode3. Select "equirect" Expected Result: The texture is a one ... Read more

1
votes
Fixed

[Build Callbacks] Build does not fail when using BuildFailedException

Deployment Management

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Nov 03, 2018

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Version/s: 2018.2.0a4, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Open attached project "BuildFailedException.zip"2. Open Build Settings and click "Build" Expected result: Buil... Read more

0
votes
Won't Fix

Canvases nested within each other that are using Override Sorting sorts ...

uGUI

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Nov 02, 2018

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Version/s: 2017.4.0f1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1

1. Download and open user's attached project 'CanvasTest.zip'2. Open the Scene called "Loading"3. Find Black50% Image and set its al... Read more

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