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Fixed in 4.2.0-preview
Votes
0
Found in [Package]
4.1.0-preview
Issue ID
1097667
Regression
Yes
- Emission value set in Lit Shader isn't reflected in Baked GI
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Latest issues
- “Assertion failed on expression” errors thrown when undoing Nodes creation with keyboard shortcut
- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
- Clicking on section text in Node Library > Context folder throws NullReferenceException errors
- Node Library window sections text in Context folder are not visible when Editor is set to Light Theme
- "Scene Depth Difference" Node has an input Port which is called Position WS, directly referring to the World Space Position, when only the View Space Position can reflect if the object's depth is below or above the Plane
Resolution Note (fix version 4.2.0-preview):
Was an error with the meta pass, baked GI now works correctly