Search Issue Tracker
Fixed in 4.2.0-preview
Votes
0
Found in [Package]
4.1.0-preview
Issue ID
1097667
Regression
Yes
- Emission value set in Lit Shader isn't reflected in Baked GI
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 4.2.0-preview):
Was an error with the meta pass, baked GI now works correctly