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Fixed in Unity 2019.1

Votes

0

Found in

2018.3.0b8

Issue ID

1097465

Regression

No

Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer

2D

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Priority: 7Not yet prioritized for a release

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Severity: 3Secondary functionality broken

Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer

Steps to repro:

1. Open the scene and do not activate any components.
2. Enter the play mode.
3. Note how there are no sprites displayed. Command Buffer tries to render the sprites on the left to no avail.
4. Try enabling Sprite Renderer components on the sprites on the right. Notice how the moment the sprites are rendered with default renderers they start working fine with Command Buffers.
5. Exit and Re-enter the play mode again.
6. Notice how the Unpacked sprite still works while the Packed sprite needs rendering again to start working with Command Buffers.

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