Search Issue Tracker
Fixed in 2018.3.X
Votes
5
Found in
2018.3.0a7
2018.3.0b8
2019.1.0a1
Issue ID
1097444
Regression
Yes
Standalone build won't start properly when using windowed mode on Windows 8.1
Steps to reproduce:
1. Create a new unity project
2. Build and Run the project
3. Choose any resolution
4. Click on windowed mode
Actual result: Game window appears for a split second and then disappears.
Expected result: Game is launched in windowed mode.
Reproducible with: 2018.3.0a7, 2018.3.0b10, 2019.1.0a9
Not reproducible with: 2017.4.15f1, 2018.1.9f2, 2018.2.16f1, 2018.3.0a6
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser
Raali_Oloth
Nov 28, 2018 14:56
Same for me for 64bit exe only, but it appears to not reproduce with 32bit exe
Raali_Oloth
Nov 28, 2018 14:56
Same for me for 64bit exe only, but it appears to not reproduce with 32bit exe