Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2017.4.X, 2018.4.X, 2019.1.X, 2019.2.X
Votes
1
Found in
2018.2.0a4
2018.2.11f1
2018.3.0a1
2019.1.0a1
Issue ID
1097286
Regression
No
[Build Callbacks] Build does not fail when using BuildFailedException
Steps to reproduce:
1. Open attached project "BuildFailedException.zip"
2. Open Build Settings and click "Build"
Expected result: Build fails because BuildFailedException is used.
Actual result: BuildFailedException error is thrown but the build continues.
Reproduced in 2018.2.19f1, 2018.3.0f1, 2019.1.0a11
Note:
1. Could not reproduce in 2017.3.0a1, 2017.4.17f1, 2018.2.0a1-a3 because editor script throws errors.
2. Does not reproduce with "Build and Run".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening the desktop client selects all pending changes upon startup
- GraphicsState for depth-only passes is not recorded when using GraphicsStateCollection
- Scriptable Audio Processor RootOutput isn't Bursted at runtime
- TextMeshPro warnings are thrown after building AR Mobile, VR and Mixed Reality projects
- Unable to scroll when hovering over the colored bars in Multiplayer Center window
Add comment